![]() ![]() Matters are further exacerbated but your partners' AI who have a habit of forgetting what they're doing right when you need them the most. The controls and the camera prove to be the toughest adversaries here because the enemies you find barely pose a threat. The moment you swing your sword, the camera is no longer locked which means you will often find yourself swinging at nothing. For one thing it doesn't let you lock on to enemies unless you have your shield up (surely a holdover from the simple controls of the mobile version). It's a good thing the puzzles make up a majority of the experience, because the combat is just not very good. Many of the puzzles require you to use the full extent of your inventory in some clever ways I'd rather not spoil. Since it's a 3D Zelda-like, obviously you're given a grappling hook in addition to the usual assortment of melee weapons, ranged weapons, and bombs. While you're still mostly exploring a map, solving puzzles and finding secrets and treasures, everything is just slightly deeper and more engaging. But what adventuring it is! Oceanhorn 2 improves and expands the gameplay from the first in some fun ways. The narrative, while enjoyable, serves little purpose than to set the tone and provide some context for your adventuring. One thing leads to another and soon enough you find yourself on a quest to find three magical items to stop the evil big bad. ![]() The game begins as the hero and his father are enjoying their peaceful island life before a mysterious plane pursued by robots crashes near them. You can distract yourself from battles and solving puzzles (tied to blowing up objects, moving boxes and switching levers) by fishing.Despite the number in the title, Oceanhorn 2 is a prequel to the first game, placing players in the shoes of a newly knighted hero. The user will often have to return to the stages already passed in order to get to previously inaccessible places thanks to the newly acquired abilities. Sometimes he comes across chests with loot. He knows how to parry blows with a shield, plant bombs, cast spells, shoot from a bow. On land, the traveler is engaged in fights with enemies, jumps on ledges, communicates with local residents, breaks jugs and cuts grass with a sword. They can improve his health and give him new skills. The young swordsman is improving thanks to the artifacts found. These are all sorts of passive skills, like the ability to carry more ammunition or reduce the cost of mana. When filling the scale, he is given a title and useful bonuses. Completing achievements brings additional efficiency. For killing monsters, completing quests and catching fish, the character gains experience. Oceanhorn: Monster of Uncharted Seas has a boost. In case of defeat, the user will be forced to watch the cut-scenes again before the ref. To open a new location, you need to talk to a knowledgeable NPC coordinates or find a map. The swimming process is performed in real time. ![]() When traveling on water, the camera moves behind the protagonist's back. While wandering around the ground, the game has an isometric view. He has to become stronger and fight evil. The unnamed hero travels to the islands of the Unknown Seas in search of his suddenly disappeared father. The project was ported to PC from mobile devices. Entitled Oceanhorn: Monster of Uncharted Seas the spiritual heir of "Zelda" is hiding. ![]()
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